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Assassin's Creed: Origins (刺客信条:起源) [补丁 1.5 + Animus Control Panel]
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楼主 |
发表于 2-11-2017 08:11 PM
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发表于 2-11-2017 08:22 PM
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不是任务的Chest好像是根据LV, 就是那种地图没有标明, 要自己去找的.....
我觉得好像太容易就升级装备到顶点, 目前已经是差两格就到顶了.....
我想请问武器如果LV5, 如果要升级去LV20, 只要付钱就行了.....那么武器的效果呢(Legendary 3效果)? 好像我看到某个武器的爆击力只有一格, 是要如何升级到满格的? 付钱或靠Material Upgrade? 可能我还没有玩到了解那个部分?
现在更新中, 需要一小时才能玩....
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楼主 |
发表于 2-11-2017 10:13 PM
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本帖最后由 ocm1984 于 2-11-2017 10:16 PM 编辑
Assassin's Creed Origins - 1.03 Patch Notes
The 1.03 patch is now live on PC. Uplay PC: 1.3GB | Steam: 1.1GB Please find the latest changes below.
Patch Highlights
New Photo mode effects: Implemented multiple effect types in Photo Mode including: depth of field, exposure, vignette, temperature, tint, saturation, and noise
System - Improved stability and performance
- Improved some visuals and looting issues on incapacitated or dead NPCs
- Fixed multiple loading issues when getting back to playable character after using Senu
- [PC] Fixed various issues in VRAM Meter
- [PC] Fixed various issues in multi-monitor mode
Graphics & Audio - Added audio feedback on conflict warning
- Added audio feedback when sheathing and unsheathing weapons with Aya
- Added splashing sound when falling in water while mounted
- Integrated Japanese voice overs in Military points of interest in certain languages
- Fixed issue where dialogue lines could play twice
- [PC] Fixed geometric explosions and artifacts after applying options without restart of the game
World - Improved some textures stretches and flickers
- Improved the world visual when riding horse at high speed
- Improved multiple spawning positions for NPCs and animals
- Improved level of details in different locations
- Fixed multiple lighting issues
- Fixed some floating objects
- Fixed water visual close to ships at night
- Fixed looting issue on a chest inside Cyrene Barracks
Gameplay - Added parry ability to the playable character, Aya
- Added rumble and visual feedback to Charge Heavy Attack while mounted
- Allowed player to Assassinate an enemy while in fight with another group of enemies
- Allowed Kill Loot ability in bare handed combat
- Improved playable character, NPCs, and animal navigation
- Improved NPCs reactions
- Improved smoke bomb throwing usability
- Improved spawn locations when reloading checkpoint in the Cyrene region
- Improved controls on mount
- Balanced damages when executing an Overpower Chain Throw
- Prevented sandstorm from appearing over water
- Prevented performing Overpower ability on allies
- Prevented playable character from changing stance during dialogue scenes
- Fixed various issues with the playable character being stuck in overheat stance, in haystacks, or in the world geometry under certain circumstances
- Fixed an issue preventing players from picking up arrows in some circumstances
- Fixed an issue preventing players from interacting with loot bags dropped inside cages
- Fixed an issue where screen would briefly turn black when entering pause menu while in Stone Circle activity
- Fixed an issue where the thrown weapon could sometimes not hit the intended enemy when using the Overpower Chain Throw ability
- Fixed an issue with Critical Attack ability where playable character could sometimes not reach his target
- Fixed an issue with caged lions attacks not dealing any damage
- Fixed an issue with Ledge Assassination on sleeping enemies
- Fixed an issue with Sickle Swords, Heavy Blunt & Scepter Classes not able to transition from Charged Heavy Attack to Charged Light Attack
- Fixed the visual effect on Sickle Sword's Charged Light Attack
- Fixed an issue where arrows could sometimes not hit a moving enemy when locked on him
- Fixed some inconsistencies when using the Parry ability with Sickle Swords
- Fixed the weapon rotation when releasing a Charged Heavy Attack
- Fixed the camera movement while being locked on to an enemy
- Fixed an issue where the playable character could lose health when parrying
- Fixed an issue with Captains’ throwing knives not dealing damage
- Fixed an issue where player could not loot animals in water while being on ground
- Fixed an issue where playable character would leave shield stance upon throwing a Smoke Bomb following a Dash action
- Fixed an issue where the hidden blade would lose its upgrades upon respawning
- Fixed an issue preventing the predator bow to hit targets in water
- Fixed multiple issues with counterweights in Adorer of Thoth Tomb
Quests - Improved various cinematic transitions
- Improved level of detail during several cinematic sequences
- Improved NPC behavior in the Amanai Cave during the "Water Rats" quest
- Improved cinematic during "The Lizard's Mask" quest
- Improved multiple spawned positions for NPCs and animals in quests
- Altered Present Day to prevent Leyla from taking unwanted paths back to the Animus
- Fixed issue with the interaction with NPCs the Cat and Mouse quest
- Fixed out of bound issues in Present Day
- Fixed an issue where enemies would enter into conflict with playable character during the walk and talk for "Old Times" quest
- Fixed an issue where Jeska would run after stray hippo's during "Smoke over water" quest
- Fixed an issue where cinematic would not end unless skipped during "Taste of Her Sting" quest
- Fixed an issue where Gennadios could stay stuck on horse during "Gennadios the Phylakitai" quest
- Fixed the cinematic trigger during the boss fight of "The Lizard's Mask" quest
- Fixed an issue where assassination celebration would appear prematurely during "The Battle of the Nile" quest
- Fixed an issue preventing the world from loading properly during “The Final Weighing” quest
- Fixed an issue where Taharqa could stop moving during "The Scarab's Lies" quest
- Fixed an issue where Nikias would spawn far away from chariot after failing during "Wild Ride" quest
- Fixed an issue where the playable character could remain stuck in a dialogue scene in "What's Yours Is Mine" quest
- Fixed an issue where "ompeius Magnus" quest would not appear in the "Completed" section of the Quest Log
- Fixed an issue that could cause an infinite loading after completing "May Amun Walk Beside You" quest
- Fixed an issue where the beggar could remain stuck while climbing a rock near Omorfi Villa in ’A Dream of Ashes’’ quest
- Fixed issues with unwanted NPCs or animals appearing in cinematics camera shots
- Fixed an issue where Meketre could not enter in combat mode during "The Hungry River" quest
- Fixed an issue sometime preventing the interaction with Hotephres in ‘’Shadya’s Rest’’ quest
- Fixed an issue where playable character would light himself on fire when lighting some torches
- Fixed an issue that could prevent the final part of "Aya" quest from starting
- Fixed an issue that could prevent Nikias from mounting chariot during "Wild Ride" quest
- Fixed an issue that could prevent Bayek from interacting with chests while holding his gear during "The Scarab’s Lies" quest
- Fixed an issue that could cause the hay bundles to fall out of world during "Abuse of Power" quest
- Fixed an issue where Bayek could be killed during a black screen transition when completing ‘’The Scarab’s lies’’ quest
- Fixed various issues preventing objectives from updating in various quests
Activities - Increased Rewards in Hippodrome and Arena
- Fixed an issue where the recover prompt would disappear too fast in Hippodrome
- Fixed an issue with the Leaderboard not updating properly in the Arena or Hippodrome
- Fixed an issue that could prevent the player from progressing after the Duelist I encounter in the Arena
- Fixed the Arena’s entry gate that could remain open
User Interface - Added back button icon to locked menu pages
- Added category filters in the Gear page of the Store
- Added a completed activity panel to some activity locations
- Added indication of the currently equipped gear in the shop upgrade menu
- Added a hold gauge to ‘Follow Road’ input representation
- Implemented camera roll in Photo Mode
- Implement multiple effect types (depth of field, exposure, vignette, temperature, tint, saturation, noise) in Photo Mode
- Improved Photo Mode grid to follow ‘Rule of Thirds’ principle
- Disabled Photo Mode when in Stone Circles
- Disabled critical messages when in Photo Mode
- Disabled filter selection during composition mode in Photo Mode
- Fixed issue where placing a waypoint on a photo thumbnail would display an infinite loading symbol
- Improved the loot icon when purchasing a Heka Chest
- Updated the Tame Animal ability description in the Ability Tree menu
- Reduced text size in Arena wave display to prevent display issues in some languages
- Corrected the number of Completed Quests visible in its section of the Quest Log menu
- Fixed some critical message from appearing even if HUD is set to minimal
- Fixed health bar display when aiming at Ptolemaic Champions
- Fixed missing Quest Icon in Daily Quest
- Fixed issue preventing research folders from opening in Present Day menu
- Fixed material icons display when deploying Senu
- Fixed an issue where the combat feedback could remain visible
- Fixed an issue where the "God Slayer" Ubisoft Club Action and Badge were not unlocked upon meeting the proper requirements
- Fixed an issue where world map would be desaturated if opened inside a tomb
- Fixed inconsistencies in crafted gear preview stats when item was already fully upgraded
- Fixed refresh issue where the Ancient Maps Pack remains present in the Store after purchasing any other Map
- Fixed last row of the Trinkets menu not being displayed correctly in inventory page of the menu
- Fixed several issues with suggested level for quests in the menu
- Fixed ellipsis glyph in Japanese, Korean, and Traditional Chinese fonts
- Fixed various visual and functionality, menu issues
- [PC] Added Very Low value for Clutter Graphics option
- [PC] Added tooltip images for all Graphics options
- [PC] Added Lock Sensitivity option
- [PC] Improved M&K controls in Photo-Mode, Eagle Mode and Stone Circles
- [PC] Improved warning feedback on key mapping repetition
- [PC] Removed the option to control quality level of Global Illumination
- [PC] Hid the playable character from the Performance Tool page
- [PC] Fixed overlapping button icons in the Block and Aim tutorial text when dual keys are assigned to these action
- [PC] Fixed the Tobii Eye Auto Pause function when Auto Pause Delay is set to 5/5
这次的补丁修复很多问题啊。。
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楼主 |
发表于 2-11-2017 10:56 PM
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Assassin's Creed Origins was Flooded with Fake Positive User Reviews on Metacritic[youtube]t1whuuVZnRs[/youtube]
《起源》销量不达标,需要好评来提高销量??
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楼主 |
发表于 2-11-2017 11:05 PM
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探险家 发表于 2-11-2017 08:22 PM
不是任务的Chest好像是根据LV, 就是那种地图没有标明, 要自己去找的.....
我觉得好像太容易就升级装备到顶点, 目前已经是差两格就到顶了.....
我想请问武器如果LV5, 如果要升级去LV20, 只要付钱就行了..... ...
Legendary装备独特的效果,不会随着装备升级而有所更改。。
其余那两个属性,根据我的观察好像也不会有什么改变。。
听说DLC会提高等级,所以在未来还是可以继续升级装备。。
在Trial of Gods打败Anubis,会得到Anubis套装,很型啊。。
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发表于 3-11-2017 02:06 AM
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也就是说要那两个属性(好像Legendary有三个属性, 我说的是前两个属性)全满格的只能靠运气?
不能改良的?
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楼主 |
发表于 3-11-2017 08:01 AM
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发表于 3-11-2017 08:08 AM
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本帖最后由 探险家 于 3-11-2017 08:14 AM 编辑
我现在还不肯花钱买和卖东西, 怕一个错误, 导致重玩, AC3我就是这样, 玩到Sequence 6, 不了解赚钱系统, 乱按结果成本疯狂上升到亏本, 结果我把这游戏洗掉, 将来重玩.....
我正面一对一操纵很差, 即使用Controller, 有时候LV22和拿盾的敌人LV12一对一都会输, 所以正面对付猎人应该是不行了, 将来Trial Of The Gods不知道怎么办.....
给了Ubisoft Suggestion, 希望他们提供New Game Plus之类的, 整个地图的敌人等级都最高, 真的很想玩两次.....
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楼主 |
发表于 3-11-2017 11:34 AM
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探险家 发表于 3-11-2017 08:08 AM
我现在还不肯花钱买和卖东西, 怕一个错误, 导致重玩, AC3我就是这样, 玩到Sequence 6, 不了解赚钱系统, 乱按结果成本疯狂上升到亏本, 结果我把这游戏洗掉, 将来重玩.....
我正面一对一操纵很差, 即使用Controll ...
说实话,最新的补丁对优化有帮助,至少我的操控突然间失控减少了很多。。弓箭射击也变得轻巧许多。。
掉帧也比起之前没那么严重了。。
对付拿盾的敌人,尤其是大盾,很需要解锁那个shift + left click(按着集气)的打盾技能。。
再不然,你就需要拿长兵器/重兵器来破解盾兵的防卫。
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发表于 3-11-2017 02:22 PM
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长和重武器也需要解锁那个Skill, 不然有时候也是破不了, 我每次都是这样死的, 所以直接蓄力来打.....我用Controler, 为了射击尝试用Keyboard, 结果死到更惨......
刚正式来到了Giza.....
敌人高我三个LV就已经背后暗杀不了了, 除了射击兵, 后期如果都是Max LV有些能有些不能会更有挑战性更好玩一点.....
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发表于 3-11-2017 06:21 PM
来自手机
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据PCGamer报导,v1.03更新后n咖2有10-15%的1增幅。
http://www.pcgamer.com/assassins-creed-origins-103-update-helps-nvidia-owners-but-leaves-amd-behind/ |
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发表于 3-11-2017 07:03 PM
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silversaint 发表于 3-11-2017 06:21 PM
据PCGamer报导,v1.03更新后n咖2有10-15%的1增幅。
http://www.pcgamer.com/assassins-creed-origins-103-update-helps-nvidia-owners-but-leaves-amd-behind/
和我的GTX750应该没有关系.....有时候玩玩下会突然变成Lag的状态, 就要Restart Computer.....
真的很希望能换架顶级电脑, 只能期待这星期中Jackpot了.....
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楼主 |
发表于 3-11-2017 07:59 PM
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楼主 |
发表于 3-11-2017 08:01 PM
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那么先预祝你周末中大奖,不要忘了到时请我喝茶。。
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楼主 |
发表于 3-11-2017 08:07 PM
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发表于 3-11-2017 11:14 PM
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楼主 |
发表于 3-11-2017 11:19 PM
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素大,欢迎入坑。。。
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发表于 3-11-2017 11:27 PM
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发表于 4-11-2017 11:00 AM
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昨天接到的Nomad任务要去清除一个Lv16的堡,
里面带头的Lv17!而我只是Lv12而已。。。
升到Lv14去打也非常吃力~!!
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发表于 4-11-2017 01:22 PM
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我还没有遇到Nomad给我清除一个堡的任务, 不过就有要去一个比我高LV的堡偷东西, 我偷了就离开了, 一个敌人都没杀.....
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