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楼主: ocm1984

Assassin's Creed: Origins (刺客信条:起源) [补丁 1.5 + Animus Control Panel]

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 楼主| 发表于 2-11-2017 08:11 PM | 显示全部楼层
探险家 发表于 2-11-2017 07:16 PM
幸好你通知我可以干掉Phylakes, 不然我一定Skip, 没料到居然还有隐藏任务.....

我干掉了20 & 22, 都是靠背后暗杀, 然后跑远远的, 再回来暗杀, 回来时Phylakes的HP却没有恢复, 不然我真的想不到赢的方式, 不知 ...

任务的宝箱,是根据任务等级。。

我打猎人都是玩近身战,好玩。。
砍2-3刀就闪避了。。

如果要玩暗杀,需要提高hidden blade的伤害,不然伤害不多。。
我现在的装备,都需要Crystal Carbon来升级了。。

迟点我也要回去Siwa走走了。。

现在有补丁下载,1.35GB,希望可以解决我的操控一时会失控的问题。。
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发表于 2-11-2017 08:22 PM | 显示全部楼层
ocm1984 发表于 2-11-2017 08:11 PM
任务的宝箱,是根据任务等级。。

我打猎人都是玩近身战,好玩。。
砍2-3刀就闪避了。。

如果要玩暗杀,需要提高hidden blade的伤害,不然伤害不多。。
我现在的装备,都需要Crystal Carbon来升级 ...

不是任务的Chest好像是根据LV, 就是那种地图没有标明, 要自己去找的.....

我觉得好像太容易就升级装备到顶点, 目前已经是差两格就到顶了.....

我想请问武器如果LV5, 如果要升级去LV20, 只要付钱就行了.....那么武器的效果呢(Legendary 3效果)? 好像我看到某个武器的爆击力只有一格, 是要如何升级到满格的? 付钱或靠Material Upgrade? 可能我还没有玩到了解那个部分?


现在更新中, 需要一小时才能玩....
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 楼主| 发表于 2-11-2017 10:13 PM | 显示全部楼层
本帖最后由 ocm1984 于 2-11-2017 10:16 PM 编辑

Assassin's Creed Origins - 1.03 Patch Notes
The 1.03 patch is now live on PC.
Uplay PC: 1.3GB | Steam: 1.1GB
Please find the latest changes below.

Patch Highlights
New Photo mode effects: Implemented multiple effect types in Photo Mode including: depth of field, exposure, vignette, temperature, tint, saturation, and noise

System
  • Improved stability and performance
  • Improved some visuals and looting issues on incapacitated or dead NPCs
  • Fixed multiple loading issues when getting back to playable character after using Senu
  • [PC] Fixed various issues in VRAM Meter
  • [PC] Fixed various issues in multi-monitor mode


Graphics & Audio
  • Added audio feedback on conflict warning
  • Added audio feedback when sheathing and unsheathing weapons with Aya
  • Added splashing sound when falling in water while mounted
  • Integrated Japanese voice overs in Military points of interest in certain languages
  • Fixed issue where dialogue lines could play twice
  • [PC] Fixed geometric explosions and artifacts after applying options without restart of the game


World
  • Improved some textures stretches and flickers
  • Improved the world visual when riding horse at high speed
  • Improved multiple spawning positions for NPCs and animals
  • Improved level of details in different locations
  • Fixed multiple lighting issues
  • Fixed some floating objects
  • Fixed water visual close to ships at night
  • Fixed looting issue on a chest inside Cyrene Barracks



Gameplay
  • Added parry ability to the playable character, Aya
  • Added rumble and visual feedback to Charge Heavy Attack while mounted
  • Allowed player to Assassinate an enemy while in fight with another group of enemies
  • Allowed Kill Loot ability in bare handed combat
  • Improved playable character, NPCs, and animal navigation
  • Improved NPCs reactions
  • Improved smoke bomb throwing usability
  • Improved spawn locations when reloading checkpoint in the Cyrene region
  • Improved controls on mount
  • Balanced damages when executing an Overpower Chain Throw
  • Prevented sandstorm from appearing over water
  • Prevented performing Overpower ability on allies
  • Prevented playable character from changing stance during dialogue scenes
  • Fixed various issues with the playable character being stuck in overheat stance, in haystacks, or in the world geometry under certain circumstances
  • Fixed an issue preventing players from picking up arrows in some circumstances
  • Fixed an issue preventing players from interacting with loot bags dropped inside cages
  • Fixed an issue where screen would briefly turn black when entering pause menu while in Stone Circle activity
  • Fixed an issue where the thrown weapon could sometimes not hit the intended enemy when using the Overpower Chain Throw ability
  • Fixed an issue with Critical Attack ability where playable character could sometimes not reach his target
  • Fixed an issue with caged lions attacks not dealing any damage
  • Fixed an issue with Ledge Assassination on sleeping enemies
  • Fixed an issue with Sickle Swords, Heavy Blunt & Scepter Classes not able to transition from Charged Heavy Attack to Charged Light Attack
  • Fixed the visual effect on Sickle Sword's Charged Light Attack
  • Fixed an issue where arrows could sometimes not hit a moving enemy when locked on him
  • Fixed some inconsistencies when using the Parry ability with Sickle Swords
  • Fixed the weapon rotation when releasing a Charged Heavy Attack
  • Fixed the camera movement while being locked on to an enemy
  • Fixed an issue where the playable character could lose health when parrying
  • Fixed an issue with Captains’ throwing knives not dealing damage
  • Fixed an issue where player could not loot animals in water while being on ground
  • Fixed an issue where playable character would leave shield stance upon throwing a Smoke Bomb following a Dash action
  • Fixed an issue where the hidden blade would lose its upgrades upon respawning
  • Fixed an issue preventing the predator bow to hit targets in water
  • Fixed multiple issues with counterweights in Adorer of Thoth Tomb



Quests
  • Improved various cinematic transitions
  • Improved level of detail during several cinematic sequences
  • Improved NPC behavior in the Amanai Cave during the "Water Rats" quest
  • Improved cinematic during "The Lizard's Mask" quest
  • Improved multiple spawned positions for NPCs and animals in quests
  • Altered Present Day to prevent Leyla from taking unwanted paths back to the Animus
  • Fixed issue with the interaction with NPCs the Cat and Mouse quest
  • Fixed out of bound issues in Present Day
  • Fixed an issue where enemies would enter into conflict with playable character during the walk and talk for "Old Times" quest
  • Fixed an issue where Jeska would run after stray hippo's during "Smoke over water" quest
  • Fixed an issue where cinematic would not end unless skipped during "Taste of Her Sting" quest
  • Fixed an issue where Gennadios could stay stuck on horse during "Gennadios the Phylakitai" quest
  • Fixed the cinematic trigger during the boss fight of "The Lizard's Mask" quest
  • Fixed an issue where assassination celebration would appear prematurely during "The Battle of the Nile" quest
  • Fixed an issue preventing the world from loading properly during “The Final Weighing” quest
  • Fixed an issue where Taharqa could stop moving during "The Scarab's Lies" quest
  • Fixed an issue where Nikias would spawn far away from chariot after failing during "Wild Ride" quest
  • Fixed an issue where the playable character could remain stuck in a dialogue scene in "What's Yours Is Mine" quest
  • Fixed an issue where "ompeius Magnus" quest would not appear in the "Completed" section of the Quest Log
  • Fixed an issue that could cause an infinite loading after completing "May Amun Walk Beside You" quest
  • Fixed an issue where the beggar could remain stuck while climbing a rock near Omorfi Villa in ’A Dream of Ashes’’ quest
  • Fixed issues with unwanted NPCs or animals appearing in cinematics camera shots
  • Fixed an issue where Meketre could not enter in combat mode during "The Hungry River" quest
  • Fixed an issue sometime preventing the interaction with Hotephres in ‘’Shadya’s Rest’’ quest
  • Fixed an issue where playable character would light himself on fire when lighting some torches
  • Fixed an issue that could prevent the final part of "Aya" quest from starting
  • Fixed an issue that could prevent Nikias from mounting chariot during "Wild Ride" quest
  • Fixed an issue that could prevent Bayek from interacting with chests while holding his gear during "The Scarab’s Lies" quest
  • Fixed an issue that could cause the hay bundles to fall out of world during "Abuse of Power" quest
  • Fixed an issue where Bayek could be killed during a black screen transition when completing ‘’The Scarab’s lies’’ quest
  • Fixed various issues preventing objectives from updating in various quests



Activities
  • Increased Rewards in Hippodrome and Arena
  • Fixed an issue where the recover prompt would disappear too fast in Hippodrome
  • Fixed an issue with the Leaderboard not updating properly in the Arena or Hippodrome
  • Fixed an issue that could prevent the player from progressing after the Duelist I encounter in the Arena
  • Fixed the Arena’s entry gate that could remain open



User Interface
  • Added back button icon to locked menu pages
  • Added category filters in the Gear page of the Store
  • Added a completed activity panel to some activity locations
  • Added indication of the currently equipped gear in the shop upgrade menu
  • Added a hold gauge to ‘Follow Road’ input representation
  • Implemented camera roll in Photo Mode
  • Implement multiple effect types (depth of field, exposure, vignette, temperature, tint, saturation, noise) in Photo Mode
  • Improved Photo Mode grid to follow ‘Rule of Thirds’ principle
  • Disabled Photo Mode when in Stone Circles
  • Disabled critical messages when in Photo Mode
  • Disabled filter selection during composition mode in Photo Mode
  • Fixed issue where placing a waypoint on a photo thumbnail would display an infinite loading symbol
  • Improved the loot icon when purchasing a Heka Chest
  • Updated the Tame Animal ability description in the Ability Tree menu
  • Reduced text size in Arena wave display to prevent display issues in some languages
  • Corrected the number of Completed Quests visible in its section of the Quest Log menu
  • Fixed some critical message from appearing even if HUD is set to minimal
  • Fixed health bar display when aiming at Ptolemaic Champions
  • Fixed missing Quest Icon in Daily Quest
  • Fixed issue preventing research folders from opening in Present Day menu
  • Fixed material icons display when deploying Senu
  • Fixed an issue where the combat feedback could remain visible
  • Fixed an issue where the "God Slayer" Ubisoft Club Action and Badge were not unlocked upon meeting the proper requirements
  • Fixed an issue where world map would be desaturated if opened inside a tomb
  • Fixed inconsistencies in crafted gear preview stats when item was already fully upgraded
  • Fixed refresh issue where the Ancient Maps Pack remains present in the Store after purchasing any other Map
  • Fixed last row of the Trinkets menu not being displayed correctly in inventory page of the menu
  • Fixed several issues with suggested level for quests in the menu
  • Fixed ellipsis glyph in Japanese, Korean, and Traditional Chinese fonts
  • Fixed various visual and functionality, menu issues
  • [PC] Added Very Low value for Clutter Graphics option
  • [PC] Added tooltip images for all Graphics options
  • [PC] Added Lock Sensitivity option
  • [PC] Improved M&K controls in Photo-Mode, Eagle Mode and Stone Circles
  • [PC] Improved warning feedback on key mapping repetition
  • [PC] Removed the option to control quality level of Global Illumination
  • [PC] Hid the playable character from the Performance Tool page
  • [PC] Fixed overlapping button icons in the Block and Aim tutorial text when dual keys are assigned to these action
  • [PC] Fixed the Tobii Eye Auto Pause function when Auto Pause Delay is set to 5/5


这次的补丁修复很多问题啊。。

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 楼主| 发表于 2-11-2017 10:56 PM | 显示全部楼层
Assassin's Creed Origins was Flooded with Fake Positive User Reviews on Metacritic[youtube]t1whuuVZnRs[/youtube]

《起源》销量不达标,需要好评来提高销量??

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 楼主| 发表于 2-11-2017 11:05 PM | 显示全部楼层
探险家 发表于 2-11-2017 08:22 PM
不是任务的Chest好像是根据LV, 就是那种地图没有标明, 要自己去找的.....

我觉得好像太容易就升级装备到顶点, 目前已经是差两格就到顶了.....

我想请问武器如果LV5, 如果要升级去LV20, 只要付钱就行了..... ...

Legendary装备独特的效果,不会随着装备升级而有所更改。。
其余那两个属性,根据我的观察好像也不会有什么改变。。

听说DLC会提高等级,所以在未来还是可以继续升级装备。。

在Trial of Gods打败Anubis,会得到Anubis套装,很型啊。。

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发表于 3-11-2017 02:06 AM | 显示全部楼层
ocm1984 发表于 2-11-2017 11:05 PM
Legendary装备独特的效果,不会随着装备升级而有所更改。。
其余那两个属性,根据我的观察好像也不会有什么改变。。

听说DLC会提高等级,所以在未来还是可以继续升级装备。。

在Trial of Gods打败Anubis, ...

也就是说要那两个属性(好像Legendary有三个属性, 我说的是前两个属性)全满格的只能靠运气?

不能改良的?
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 楼主| 发表于 3-11-2017 08:01 AM | 显示全部楼层
探险家 发表于 3-11-2017 02:06 AM
也就是说要那两个属性(好像Legendary有三个属性, 我说的是前两个属性)全满格的只能靠运气?

不能改良的?

我一直在使用The Fang,那个买金版附送的弯刀。。
我已经升级3次,都看不到第一和二的属性有增加/更改。。

第三属性,是传奇装备特有,不会更改。。

发觉到另外一个方式打猎人了。。
我骑马,把武器聚气满了后,冲过去砸在猎人身上,他好痛哦。。
连续来回不到10次,猎人就挂掉了。。
我是用一个传奇级别的重锤子来慢慢磨猎人。。

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发表于 3-11-2017 08:08 AM | 显示全部楼层
本帖最后由 探险家 于 3-11-2017 08:14 AM 编辑
ocm1984 发表于 3-11-2017 08:01 AM
我一直在使用The Fang,那个买金版附送的弯刀。。
我已经升级3次,都看不到第一和二的属性有增加/更改。。

第三属性,是传奇装备特有,不会更改。。

发觉到另外一个方式打猎人了。。
我骑马,把 ...

我现在还不肯花钱买和卖东西, 怕一个错误, 导致重玩, AC3我就是这样, 玩到Sequence 6, 不了解赚钱系统, 乱按结果成本疯狂上升到亏本, 结果我把这游戏洗掉, 将来重玩.....

我正面一对一操纵很差, 即使用Controller, 有时候LV22和拿盾的敌人LV12一对一都会输, 所以正面对付猎人应该是不行了, 将来Trial Of The Gods不知道怎么办.....

给了Ubisoft Suggestion, 希望他们提供New Game Plus之类的, 整个地图的敌人等级都最高, 真的很想玩两次.....
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 楼主| 发表于 3-11-2017 11:34 AM | 显示全部楼层
探险家 发表于 3-11-2017 08:08 AM
我现在还不肯花钱买和卖东西, 怕一个错误, 导致重玩, AC3我就是这样, 玩到Sequence 6, 不了解赚钱系统, 乱按结果成本疯狂上升到亏本, 结果我把这游戏洗掉, 将来重玩.....

我正面一对一操纵很差, 即使用Controll ...

说实话,最新的补丁对优化有帮助,至少我的操控突然间失控减少了很多。。弓箭射击也变得轻巧许多。。

掉帧也比起之前没那么严重了。。

对付拿盾的敌人,尤其是大盾,很需要解锁那个shift + left click(按着集气)的打盾技能。。
再不然,你就需要拿长兵器/重兵器来破解盾兵的防卫。

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发表于 3-11-2017 02:22 PM | 显示全部楼层
ocm1984 发表于 3-11-2017 11:34 AM
说实话,最新的补丁对优化有帮助,至少我的操控突然间失控减少了很多。。弓箭射击也变得轻巧许多。。

掉帧也比起之前没那么严重了。。

对付拿盾的敌人,尤其是大盾,很需要解锁那个shift + left cl ...

长和重武器也需要解锁那个Skill, 不然有时候也是破不了, 我每次都是这样死的, 所以直接蓄力来打.....我用Controler, 为了射击尝试用Keyboard, 结果死到更惨......

刚正式来到了Giza.....

敌人高我三个LV就已经背后暗杀不了了, 除了射击兵, 后期如果都是Max LV有些能有些不能会更有挑战性更好玩一点.....
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发表于 3-11-2017 06:21 PM 来自手机 | 显示全部楼层
据PCGamer报导,v1.03更新后n咖2有10-15%的1增幅。

http://www.pcgamer.com/assassins-creed-origins-103-update-helps-nvidia-owners-but-leaves-amd-behind/
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发表于 3-11-2017 07:03 PM | 显示全部楼层
silversaint 发表于 3-11-2017 06:21 PM
据PCGamer报导,v1.03更新后n咖2有10-15%的1增幅。

http://www.pcgamer.com/assassins-creed-origins-103-update-helps-nvidia-owners-but-leaves-amd-behind/

和我的GTX750应该没有关系.....有时候玩玩下会突然变成Lag的状态, 就要Restart Computer.....

真的很希望能换架顶级电脑, 只能期待这星期中Jackpot了.....
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 楼主| 发表于 3-11-2017 07:59 PM | 显示全部楼层
silversaint 发表于 3-11-2017 06:21 PM
据PCGamer报导,v1.03更新后n咖2有10-15%的1增幅。

http://www.pcgamer.com/assassins-creed-origins-103-update-helps-nvidia-owners-but-leaves-amd-behind/

番薯软这次未免太偏心了,虽然《刺客信条》这个系列一直都是由N卡提供技术支援。。A卡用户的心理会很不平衡。。

下载新补丁后,暂时我还没遇到问题。。
一些老问题得到减缓。。
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 楼主| 发表于 3-11-2017 08:01 PM | 显示全部楼层
探险家 发表于 3-11-2017 07:03 PM
和我的GTX750应该没有关系.....有时候玩玩下会突然变成Lag的状态, 就要Restart Computer.....

真的很希望能换架顶级电脑, 只能期待这星期中Jackpot了.....

那么先预祝你周末中大奖,不要忘了到时请我喝茶。。


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 楼主| 发表于 3-11-2017 08:07 PM | 显示全部楼层
第一次爬上金字塔,那种感觉就是。。。

2017113180523.jpg
2017113180618.jpg

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参与人数 1人气 +5 收起 理由
探险家 + 5 谢谢分享

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发表于 3-11-2017 11:14 PM | 显示全部楼层
我忍不住了,我忍不住了,。。。。。
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 楼主| 发表于 3-11-2017 11:19 PM | 显示全部楼层
素还真 发表于 3-11-2017 11:14 PM
我忍不住了,我忍不住了,。。。。。

素大,欢迎入坑。。。
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发表于 3-11-2017 11:27 PM | 显示全部楼层
本帖最后由 silversaint 于 3-11-2017 11:29 PM 编辑

埃及游记~

如果在水中,记得跟这位仁兄"借"船。
保证一定会出现在你左右!
Assassin's Creed Origins2017-11-1-21-58-52.jpg


Assassin's Creed Origins2017-11-1-22-29-7.jpg Assassin's Creed Origins2017-11-2-11-10-46.jpg Assassin's Creed Origins2017-11-2-11-12-4.jpg Assassin's Creed Origins2017-11-2-11-22-39.jpg Assassin's Creed Origins2017-11-2-11-24-12.jpg Assassin's Creed Origins2017-11-2-11-38-25.jpg Assassin's Creed Origins2017-11-3-10-25-48.jpg Assassin's Creed Origins2017-11-3-11-58-29.jpg Assassin's Creed Origins2017-11-3-12-33-28.jpg Assassin's Creed Origins2017-11-3-12-34-33.jpg Assassin's Creed Origins2017-11-3-18-53-16.jpg Assassin's Creed Origins2017-11-3-18-55-14.jpg Assassin's Creed Origins2017-11-3-18-58-40.jpg Assassin's Creed Origins2017-11-3-19-6-23.jpg Assassin's Creed Origins2017-11-3-19-11-8.jpg



Assassin's Creed Origins2017-11-2-13-44-2.jpg

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参与人数 3人气 +15 收起 理由
素还真 + 5 谢谢分享
ocm1984 + 5 谢谢分享
探险家 + 5 谢谢分享

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发表于 4-11-2017 11:00 AM | 显示全部楼层
昨天接到的Nomad任务要去清除一个Lv16的堡,
里面带头的Lv17!而我只是Lv12而已。。。
升到Lv14去打也非常吃力~!!

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发表于 4-11-2017 01:22 PM | 显示全部楼层
silversaint 发表于 4-11-2017 11:00 AM
昨天接到的Nomad任务要去清除一个Lv16的堡,
里面带头的Lv17!而我只是Lv12而已。。。
升到Lv14去打也非常吃力~!!

我还没有遇到Nomad给我清除一个堡的任务, 不过就有要去一个比我高LV的堡偷东西, 我偷了就离开了, 一个敌人都没杀.....
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